Gouraud shading
/ɡuːˈrəʊ ʃeɪdɪŋ//ɡuːˈroʊ ʃeɪdɪŋ/
词源说明
From Henri Gouraud, French computer scientist.
释义
名词noun
- 1(computer graphics) A method of simulating the effects of light and colour across the surface of an object, based on estimates of the surface normal of each vertex in a polygonal 3D model.